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		<title>- = Future Droids and Weapons Systems = -  Crafter's Corner</title>
		<link>http://www.futuredroids.com/Intranet/tabid/59/aff/3/afv/topicsview/Default.aspx</link>
		<description>Discuss various topics from tips, tricks, resource sharing, to buy, sell, and trade.</description>
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		<copyright>Copyright 2008 by Future Droids and Weapons Systems</copyright>
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		<item>
			<title>Crafters List your Products and Services</title>
			<description>Please list the following: &lt;br&gt;  &lt;br&gt; Character:  &lt;br&gt; Services:  &lt;br&gt; Products: &lt;br&gt;Shop Waypoint: &lt;br&gt;  &lt;br&gt;  &lt;br&gt; Character: Llwg'Ci &lt;br&gt; Services: Custom Tailored Clothing &lt;br&gt; Products: Rebel Alliance Themed Clothing &lt;br&gt;  &lt;br&gt; Character: Salamandr &lt;br&gt; Services: To be determined &lt;br&gt; Products: Structure Crafter</description>
			<link>http://www.futuredroids.com/Intranet/tabid/59/aff/3/aft/3/afv/topic/Default.aspx</link>
			<dc:creator></dc:creator>
			<pubDate>Mon, 08 Dec 2008 11:12:11 GMT</pubDate>
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			<slash:comments>21</slash:comments>
		</item>
		<item>
			<title>Droid Catalog and Price Sheet</title>
			<description>&lt;p&gt;Hi all. This is a list of prices for droids and modules that I&amp;nbsp;can sell. I&amp;nbsp;have a decent but still improving stock of resources, so I&amp;nbsp;can't cap most things yet, but I&amp;nbsp;can get close. Please contact me in game if you want to order a droid, or if you have any questions.&lt;/p&gt;
&lt;p&gt;The total cost of a droid is the base price of the body from the table below plus the cost of modules, and armor. Personality chips, where available, are free.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: larger;&quot;&gt;&lt;strong&gt;Droid Bodies&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;This table shows the Name of the droid, its base cost, and the following:&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;C&lt;/strong&gt; - The number of slots available only for combat modules&lt;br /&gt;
&lt;strong&gt;CG&lt;/strong&gt; - The number of slots available for combat or general modules.&lt;br /&gt;
&lt;strong&gt;G&lt;/strong&gt; - The number of slots available for general (non-combat) modules.&lt;br /&gt;
&lt;strong&gt;A&lt;/strong&gt; - Whether the droid can take armor. (While droids have different numbers of slots for armor, a cap on the effectiveness of the armor can be reached with a single module at about the same cost as can be achieved with multiple weaker modules. So all you really need to know is whether armor is available.)&lt;br /&gt;
&lt;strong&gt;P&lt;/strong&gt; - Whether the droid can take a personality chip. These are optional, except for Super Battle Droids, which for whatever reason require one.&lt;/p&gt;
&lt;table cellspacing=&quot;1&quot; cellpadding=&quot;1&quot; border=&quot;1&quot; style=&quot;width: 552px; height: 799px;&quot;&gt;
    &lt;tbody&gt;
        &lt;tr&gt;
            &lt;td&gt;&lt;strong&gt;Name&lt;br /&gt;
            &lt;/strong&gt;&lt;/td&gt;
            &lt;td&gt;&lt;strong&gt;Base Cost&lt;/strong&gt;&lt;/td&gt;
            &lt;td&gt;&lt;strong&gt;C&lt;/strong&gt;&lt;/td&gt;
            &lt;td&gt;&lt;strong&gt;CG&lt;/strong&gt;&lt;/td&gt;
            &lt;td&gt;&lt;strong&gt;G&lt;/strong&gt;&lt;/td&gt;
            &lt;td&gt;&lt;strong&gt;A&lt;/strong&gt;&lt;/td&gt;
            &lt;td&gt;&lt;strong&gt;P&lt;/strong&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;8D8 Droid&lt;/td&gt;
            &lt;td&gt;4k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;2&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;ASN-121 Droid&lt;/td&gt;
            &lt;td&gt;4k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;2&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Battle Droid&lt;/td&gt;
            &lt;td&gt;11k&lt;/td&gt;
            &lt;td&gt;7&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Binary Load Lifter Droid&lt;/td&gt;
            &lt;td&gt;20k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Binary Load Lifter Droid, Adv.&lt;/td&gt;
            &lt;td&gt;26k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;3&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;CWW8 Droid&lt;/td&gt;
            &lt;td&gt;21k&lt;/td&gt;
            &lt;td&gt;9&lt;/td&gt;
            &lt;td&gt;3&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;DZ70 Droid&lt;/td&gt;
            &lt;td&gt;1k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;1&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;DZ70 Droid, Adv.&lt;/td&gt;
            &lt;td&gt;2k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;2&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Droideka&lt;/td&gt;
            &lt;td&gt;13k&lt;/td&gt;
            &lt;td&gt;8&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Dwarf Spider Droid&lt;/td&gt;
            &lt;td&gt;17k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;4&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Guardian Mark II&amp;nbsp;Droid&lt;/td&gt;
            &lt;td&gt;21k&lt;/td&gt;
            &lt;td&gt;9&lt;/td&gt;
            &lt;td&gt;3&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;INS-444 Droid&lt;/td&gt;
            &lt;td&gt;2k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;4&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;LE&amp;nbsp;Repair Droid&lt;/td&gt;
            &lt;td&gt;4k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;2&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;LE&amp;nbsp;Repair Droid, Adv.&lt;/td&gt;
            &lt;td&gt;6k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;3&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;LIN&amp;nbsp;Demolitionmech Droid&lt;/td&gt;
            &lt;td&gt;3k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;3&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;MSE&amp;nbsp;Droid&lt;/td&gt;
            &lt;td&gt;500&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;1&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;MSE&amp;nbsp;Droid, Adv.&lt;/td&gt;
            &lt;td&gt;1k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;2&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;MagnaGuard&lt;/td&gt;
            &lt;td&gt;16k&lt;/td&gt;
            &lt;td&gt;6&lt;/td&gt;
            &lt;td&gt;3&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Mark IV&amp;nbsp;Sentry Droid&lt;/td&gt;
            &lt;td&gt;4k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;1&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Mining Droid MK3&lt;/td&gt;
            &lt;td&gt;11k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;6&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Pit Droid&lt;/td&gt;
            &lt;td&gt;4k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;3&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Power Droid&lt;/td&gt;
            &lt;td&gt;26k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;1&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Power Droid, Adv.&lt;/td&gt;
            &lt;td&gt;27k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;1&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Probot&lt;/td&gt;
            &lt;td&gt;5k&lt;/td&gt;
            &lt;td&gt;3&lt;/td&gt;
            &lt;td&gt;3&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Probot, Adv.&lt;/td&gt;
            &lt;td&gt;9k&lt;/td&gt;
            &lt;td&gt;3&lt;/td&gt;
            &lt;td&gt;5&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Protocol Droid&lt;/td&gt;
            &lt;td&gt;6k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;1&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Protocol Droid, Adv.&lt;/td&gt;
            &lt;td&gt;8k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;2&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;R2 Droid&lt;/td&gt;
            &lt;td&gt;7k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;3&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;R2 Droid, Adv.&lt;/td&gt;
            &lt;td&gt;9k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;5&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;R3 Droid&lt;/td&gt;
            &lt;td&gt;8k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;3&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;R3 Droid, Adv.&lt;/td&gt;
            &lt;td&gt;11k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;6&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;R4 Droid&lt;/td&gt;
            &lt;td&gt;3k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;1&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;R4 Droid, Adv.&lt;/td&gt;
            &lt;td&gt;4k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;4&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;R5 Droid&lt;/td&gt;
            &lt;td&gt;2k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;1&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;R5 Droid, Adv.&lt;/td&gt;
            &lt;td&gt;3k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;2&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Super Battle Droid&lt;/td&gt;
            &lt;td&gt;20k&lt;/td&gt;
            &lt;td&gt;9&lt;/td&gt;
            &lt;td&gt;3&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;Y*&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Surgical Droid&lt;/td&gt;
            &lt;td&gt;6k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;2&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Surgical Droid, Adv.&lt;/td&gt;
            &lt;td&gt;8k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;3&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Treadwell Droid&lt;/td&gt;
            &lt;td&gt;2k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;1&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Treadwell Droid, Adv.&lt;/td&gt;
            &lt;td&gt;2k&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;2&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Union Sentry Droid&lt;/td&gt;
            &lt;td&gt;11k&lt;/td&gt;
            &lt;td&gt;6&lt;/td&gt;
            &lt;td&gt;3&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
            &lt;td&gt;Y&lt;/td&gt;
            &lt;td&gt;&lt;/td&gt;
        &lt;/tr&gt;
    &lt;/tbody&gt;
&lt;/table&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: larger;&quot;&gt;&lt;strong&gt;Mo&lt;/strong&gt;&lt;/span&gt;&lt;span style=&quot;font-size: larger;&quot;&gt;&lt;strong&gt;dules - Combat&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;Combat modules provide combat levels, special attacks, and a small amount of armor for the droid. CL90 can be achieved in as few as 6 modules (although it would probably take me 7 or 8 with my current resources), but additional modules still help by providing additional armor. (Armor does not decrease when a CL90 droid is called as a CL60 droid by a combat profession, so it's useful for everyone.)&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;Droideka Shield&lt;/strong&gt;&lt;br /&gt;
Damage mitigation buff.&lt;br /&gt;
&lt;em&gt;Cost: 3k&lt;/em&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;Electric Shocker&lt;/strong&gt;&lt;br /&gt;
Electrical attack.&lt;br /&gt;
&lt;em&gt;Cost: 3k&lt;/em&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;Flame Jet&lt;/strong&gt;&lt;br /&gt;
Fire cone attack.&lt;br /&gt;
&lt;em&gt;Cost:&amp;nbsp;3k&lt;/em&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;Rapid Discharge Batteries&lt;/strong&gt;&lt;br /&gt;
Short-range electrical AoE attack.&lt;br /&gt;
&lt;em&gt;Cost: 4k&lt;/em&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;Regenerative Plating&lt;/strong&gt;&lt;br /&gt;
Self heal.&lt;br /&gt;
&lt;em&gt;Cost: 4k&lt;/em&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;Torture Panel&lt;/strong&gt;&lt;br /&gt;
Acid attack.&lt;br /&gt;
&lt;em&gt;Cost: 3k&lt;/em&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: larger;&quot;&gt;&lt;strong&gt;Modules - General (non-combat)&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;Auto-Repair&lt;/strong&gt;&lt;br /&gt;
Sends small heal pulses every 10 seconds to all droids in the group. Can stack indefinitely.&lt;br /&gt;
&lt;em&gt;Cost: 7k&lt;/em&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;Crafting Station&lt;/strong&gt;&lt;br /&gt;
The droid, when deployed, acts as a private crafting station of the given type. Types are Clothing, Foods, Ship Components, Structures, and Weapons. Each type is a separate module.&lt;br /&gt;
&lt;em&gt;Cost: 1k&lt;/em&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;Creature Harvesting&lt;/strong&gt;&lt;br /&gt;
The droid improves your skill at harvesting creature resources, and can auto-harvest the creatures for you. This module can stack with no known limit.&lt;br /&gt;
&lt;em&gt;Cost: 8k&lt;/em&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;Detonation 5&lt;/strong&gt;&lt;br /&gt;
The droid can explode, permanently destroying it and causing damage to its target. Only usable by Smugglers and Bounty Hunters. Can stack indefinitely. MSE Droids and LIN&amp;nbsp;Demolitionmech droids get a bonus for each detonation module in them, but Adv. R3 droids still have the most potential power because of the number of modules they can hold.&lt;br /&gt;
&lt;em&gt;Cost: 50k&lt;/em&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;Droid Data Storage&lt;/strong&gt;&lt;br /&gt;
Most importantly, when installed in an Astromech (R2,3,4,5) droid, allows its use in storing and executing commands in space. (The droid can also store draft schematics.)&lt;br /&gt;
&lt;em&gt;Cost:&amp;nbsp;1k *&amp;nbsp;module level (1-6)&lt;/em&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;Droid Item Storage 6&lt;/strong&gt;&lt;br /&gt;
The droid can store 10 items. Does not stack.&lt;br /&gt;
&lt;em&gt;Cost: 6k&lt;/em&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;Droid Repair&lt;/strong&gt;&lt;br /&gt;
Repairs other droids. Unsure if this can be used in combat (doubtful).&lt;br /&gt;
&lt;em&gt;Cost: 3k&lt;/em&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;Droid Structure Maintenance&lt;/strong&gt;&lt;br /&gt;
The droid can be used to pay maintenance costs on structures you own.&lt;br /&gt;
&lt;em&gt;Cost: 6k&lt;/em&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;Entertainer Effects&lt;/strong&gt;&lt;br /&gt;
Performs a visual effect. Only usable by Entertainers. Effects are Avian, Confetti, Dancing Jawa, Electric Fog, Foam, and Mind Bloom. (Each effect requires a separate module.)&lt;br /&gt;
&lt;em&gt;Cost: 1k&lt;/em&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;Hand Sampling&lt;/strong&gt;&lt;br /&gt;
The droid improves the amount you pull when hand sampling materials. Can stack indefinitely.&lt;br /&gt;
&lt;em&gt;Cost: 16k&lt;/em&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;strong&gt;Playback Module&lt;/strong&gt;&lt;br /&gt;
Can be used by Entertainers to record and replay a piece of music.&lt;br /&gt;
&lt;em&gt;Cost: 3k&lt;/em&gt;&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: larger;&quot;&gt;&lt;strong&gt;Armor&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;Armor occupies a separate slot, and thus doesn't affect the use of any other modules. Armor provides 30 combat levels and a large portion of the droid's total armor (where the rest comes from the combat modules, if any).&lt;br /&gt;
&lt;em&gt;Cost: 15k&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: larger;&quot;&gt;&lt;strong&gt;Personality&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;Personality chips are optional in some droid chassis (and required in Super Battle Droids). Available personalities are:&lt;/p&gt;
&lt;p style=&quot;margin-left: 40px;&quot;&gt;Geeky&lt;br /&gt;
Prissy&lt;br /&gt;
Sarcastic&lt;br /&gt;
Slang&lt;br /&gt;
Stupid&lt;br /&gt;
Worshipful&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Cost:&amp;nbsp;Free&lt;/em&gt;&lt;/p&gt;</description>
			<link>http://www.futuredroids.com/Intranet/tabid/59/aff/3/aft/158/afv/topic/Default.aspx</link>
			<dc:creator>Piehe</dc:creator>
			<pubDate>Sun, 09 May 2010 17:05:59 GMT</pubDate>
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			<slash:comments>10</slash:comments>
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			<title>Reverse Engineering</title>
			<description>&lt;p&gt;&amp;nbsp;Hi folks. I've started tinkering with Reverse Engineering (attachments and powerups). I've done some work for a few of you already, and now have enough numbers to be able to make an estimate of what these things actually cost to make. These numbers will probably change over time as I refine the numbers, but for attachments, the approximate cost in loot, buffs, and manufactured materials is:&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;+35 bit: 200,000 credits&lt;/li&gt;
    &lt;li&gt;+32 bit: 150,000 credits&lt;/li&gt;
    &lt;li&gt;+30 or below bit: 100,000 credits&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;br&gt;&lt;/p&gt;
&lt;p&gt;The +35 bits will be required for armor attachments other than the chestplate. The chestplate, shirt, and weapon attachments take exotic modifiers, which usually can use slightly lower bits.&lt;/p&gt;
&lt;p&gt;&lt;br&gt;&lt;/p&gt;
&lt;p&gt;At the moment, I can provide power and modifier bits, as well as fully-assembled Weapon Attachments. Amandiona can do Shirt Attachments, and Macolobba (If he's still around... been MIA for a week or two) does Armor Attachments.&lt;/p&gt;
&lt;p&gt;&lt;br&gt;&lt;/p&gt;
&lt;p&gt;If you gather a bunch of junk loot and wish to donate it, I'll be happy to give you a credit for future attachments. I may be able to give you cash for them, but my cash flow is somewhat erratic, so talk to me about it first. My vendor is in New Kestic at 5884, -5190.&lt;/p&gt;
&lt;p&gt;&lt;br&gt;&lt;/p&gt;
&lt;p&gt;I can also use statted clothing, armor, and jewelry with a stat at least +21, or multistat loot of any quality. Each additional +1 is only worth around 10k to me, so keep that in mind when choosing what to give me vs. what you can probably sell for a lot more. Again, I'll happily offer credit toward future attachments.&lt;/p&gt;
&lt;p&gt;&lt;br&gt;&lt;/p&gt;
&lt;p&gt;So far I haven't dabbled much in Powerups, though I'm sure I will at some point. Stay tuned.&lt;/p&gt;</description>
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			<dc:creator>Piehe</dc:creator>
			<pubDate>Sat, 17 Jul 2010 14:27:46 GMT</pubDate>
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			<slash:comments>2</slash:comments>
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			<title>In need of some Glowies</title>
			<description>&lt;p&gt;I&amp;nbsp;am starting to make some Musty Furniture again but to do so I am in need of glowies. I&amp;nbsp;am willing to pay 10k a unit with the hopes once the business is running again to 20-25k a unit. If anyone can help me with this much appericated with the help. And if anyone needs something made let me know, provide me with the material and it is free of charge, hell if I got a excess of the materials I can make it for free for guildies. Following is a list of material needed thanks. Will provide a WP&amp;nbsp;to my dropoff vendor when&amp;nbsp;I am back in game.&lt;/p&gt;
&lt;p&gt;Large Musty Table&lt;/p&gt;
&lt;p&gt;FG&amp;nbsp;Feather&lt;/p&gt;
&lt;p&gt;FG&amp;nbsp;Chance Die&lt;/p&gt;
&lt;p&gt;FG&amp;nbsp;Medical Enhancement&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Medium Musty Table&lt;/p&gt;
&lt;p&gt;FG&amp;nbsp;Camera&lt;/p&gt;
&lt;p&gt;FG&amp;nbsp;Module Interface&lt;/p&gt;
&lt;p&gt;FG&amp;nbsp;Fuse&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Musty Chair&lt;/p&gt;
&lt;p&gt;FG&amp;nbsp;Patch&amp;nbsp;of Hair&lt;/p&gt;
&lt;p&gt;FG&amp;nbsp;Power Pack&lt;/p&gt;
&lt;p&gt;FG&amp;nbsp;Comm Unit&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;</description>
			<link>http://www.futuredroids.com/Intranet/tabid/59/aff/3/aft/155/afv/topic/Default.aspx</link>
			<dc:creator>gwath</dc:creator>
			<pubDate>Sun, 21 Mar 2010 10:16:37 GMT</pubDate>
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			<slash:comments>3</slash:comments>
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			<title>GU 12</title>
			<description>&lt;p&gt;We still lack a lot of information about GU 12, but we &lt;i&gt;do&lt;/i&gt; know that it will largely focus on droids and cybernetics. Clearly, this relates directly to a large part of our corporate cover, and probably appeals to a lot of us in addition to the core Alliance mission.&lt;/p&gt;
&lt;p&gt;How many of you have an interest in working together on production for these things? We might need to pool together for subcomponents, resources, etc., much like when Beast Master was released.&lt;/p&gt;
&lt;p&gt;If the guild has already started this sort of project somewhere or if I've stepped on someone's toes, please kindly point that out to me and I'll shut up. &lt;img src=&quot;http://www.futuredroids.com/DesktopModules/ActiveForums/themes/_default/emoticons/tongue.gif&quot; alt=&quot;&quot; /&gt;&lt;/p&gt;</description>
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			<dc:creator>Kupyi Labe</dc:creator>
			<pubDate>Fri, 03 Jul 2009 17:46:36 GMT</pubDate>
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			<slash:comments>7</slash:comments>
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			<title>Jedi Equipment Wishlist</title>
			<description>Here are a few thing that i need for my jedi (Or&#160; want)&lt;br&gt;&lt;br&gt;Jedi Master Cloak&lt;br&gt;Jinsu or Old Republic hilt&lt;br&gt;Meditation Holos&lt;br&gt;Waistpack Holos&lt;br&gt;&lt;br&gt;a +35 block chance agility and constitution suit (shirt and pants and Boots)&lt;br&gt;&lt;br&gt;&lt;br&gt;Any help with obtaining these items is appreciated&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Items obtained&lt;br&gt;Cloak of the Kursk&#160; (Thanks Nobata)&lt;br&gt;4th gen Lightsaber (thanks... um god i cant remember anyones name anymore)&lt;br&gt;</description>
			<link>http://www.futuredroids.com/Intranet/tabid/59/aff/3/aft/87/afv/topic/Default.aspx</link>
			<dc:creator>Dasme</dc:creator>
			<pubDate>Mon, 27 Apr 2009 04:57:44 GMT</pubDate>
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			<slash:comments>9</slash:comments>
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			<title>Tailor Components Give-Away</title>
			<description>&lt;p&gt;&amp;nbsp;Okay, so&amp;nbsp;I'm going to tear down the Kor Enterprises guild hall tonight or tomorrow night, since I&amp;nbsp;have no more need of it as a mall and want to move Jerint's house down there. I have a huge number of tailor components leftover from Erishi which I'd rather see go to a good home than get destroyed. Can anyone here make use of them?&lt;/p&gt;</description>
			<link>http://www.futuredroids.com/Intranet/tabid/59/aff/3/aft/112/afv/topic/Default.aspx</link>
			<dc:creator>Jerint</dc:creator>
			<pubDate>Mon, 01 Jun 2009 02:15:39 GMT</pubDate>
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			<slash:comments>3</slash:comments>
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		<item>
			<title>Equipment Request</title>
			<description>I'd like to put in an order for the following:&lt;br&gt;
&lt;br&gt;
Hardware&lt;br&gt;
Enzyme Centrifuge Purity 3.0 x3&lt;br&gt;
Element Processor Purity 3.0 x6&lt;br&gt;
Enzyme Re-Processor Purity 2.0 x2&lt;br&gt;
&lt;br&gt;
Consumables&lt;br&gt;
Enzyme Centrifuge Separation Tray Purity 3.0 x150&lt;br&gt;
Element Processing Canister Purity 3.0 x75&lt;br&gt;
Enzyme Re-Processor Capsule Purity 3.0 x25&lt;br&gt;
&lt;br&gt;
I'd also like to order a decent mad scientists uniform. &lt;img src='http://www.futuredroids.com/DesktopModules/ActiveForums/themes/_default/emoticons/smile.gif' align=&quot;absmiddle&quot;  border=&quot;0&quot; /&gt;  A white gunman's duster,white muscle shirt with red stripe, white thin striped pants with red stripes and uniform boots.</description>
			<link>http://www.futuredroids.com/Intranet/tabid/59/aff/3/aft/75/afv/topic/Default.aspx</link>
			<dc:creator>Nobata Na'Yoka</dc:creator>
			<pubDate>Wed, 15 Apr 2009 06:18:27 GMT</pubDate>
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			<slash:comments>12</slash:comments>
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			<title>What Is Your Resource Want List?</title>
			<description>Hey everyone!  I need your want list on the resources you are looking for.&lt;br&gt;
&lt;br&gt;
I need you to include the following information in the list:&lt;br&gt;
Resource name(ie. Aluminum, Phrik Aluminum, etc.)&lt;br&gt;
Stats that are important(OQ, UT, etc)&lt;br&gt;
Do you have harvesters and available lots AND want to put down said harvesters if I find a good spot for your resource?&lt;br&gt;</description>
			<link>http://www.futuredroids.com/Intranet/tabid/59/aff/3/aft/82/afv/topic/Default.aspx</link>
			<dc:creator>Nobata Na'Yoka</dc:creator>
			<pubDate>Thu, 23 Apr 2009 04:58:05 GMT</pubDate>
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			<slash:comments>4</slash:comments>
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			<title>Guild Beastmaster</title>
			<description>Hey all, it's Nobata here.  Just wanted to let everyone know that I'm here and going to try to be one of the best Beast Masters around.  But that means I'm gonna have to lean on ya'll for the class specific equipment needed.  Beast Master relies on all Trader classes for stuff.
&lt;br&gt;&lt;br&gt;
Currently what I'm doing is trying to make an easy to read quick reference sheet.  I'll post it here when it's done.</description>
			<link>http://www.futuredroids.com/Intranet/tabid/59/aff/3/aft/71/afv/topic/Default.aspx</link>
			<dc:creator>Nobata Na'Yoka</dc:creator>
			<pubDate>Tue, 14 Apr 2009 09:40:58 GMT</pubDate>
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			<slash:comments>6</slash:comments>
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			<title>Beast Master Equipment Quick Reference</title>
			<description>This is where I shall be posting the quick reference material for Beast Master equipment.&lt;br&gt;
&lt;br&gt;
&lt;font size=6&gt;&lt;b&gt;Please do not post replies here.&lt;/b&gt;&lt;/font&gt;&lt;br&gt;
&lt;br&gt;
I'm trying to keep this topic clear until I've finished posting all the items.  Each primary component(with subcomponents needed) will have its own reply in here.</description>
			<link>http://www.futuredroids.com/Intranet/tabid/59/aff/3/aft/72/afv/topic/Default.aspx</link>
			<dc:creator>Nobata Na'Yoka</dc:creator>
			<pubDate>Tue, 14 Apr 2009 10:36:02 GMT</pubDate>
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			<slash:comments>9</slash:comments>
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			<title>Copper Spawn</title>
			<description>I'm not sure if any of you read the main SWG boards, but there is a good spawn of copper out right now:&lt;BR&gt;&lt;BR&gt;&lt;BR&gt;&lt;BR&gt;Great stats for chassis crafting, maybe BM, and an generic copper requirement that uses these stats. Get some! Tecafo, Kelsh Copper (Tidan) (Edit Stats) (Unavailable) ER CR CD DR FL HR MA PE OQ SR UT - 473 821 444 - 468 814 - 998 641 618 - 84.4% 96.5% 90.6% - 90.8% 95.7% - 99.8% 98.6% 95% &#187; Corellia 2 h ago (Tidan) &#187; Dantooine 2 h ago (Tidan) &#187; Endor 2 h ago (Tidan) &#187; Lok 2 h ago (Tidan) &#187; Naboo 2 h ago (Tidan) &#187; Rori 2 h ago (Tidan) &#187; Talus 2 h ago (Tidan) &#187; Yavin 4 2 h ago (Tidan) &lt;BR&gt;&lt;BR&gt;&lt;BR&gt;&lt;BR&gt;I'll try to verify when I go home at lunch today.</description>
			<link>http://www.futuredroids.com/Intranet/tabid/59/aff/3/aft/61/afv/topic/Default.aspx</link>
			<dc:creator>Polarrisss</dc:creator>
			<pubDate>Fri, 27 Mar 2009 05:39:54 GMT</pubDate>
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			<slash:comments>2</slash:comments>
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			<title>Need Junk Loot</title>
			<description>Hi all!&lt;br&gt;&lt;br&gt;In addition to my usual policy of buying non-organic stackable junk loot - STACKABLE junk loot, please no spinner blades, pulverizers, etc, they're useless - I need the following items specifically:&lt;br&gt;&lt;br&gt;Medical Console&lt;br&gt;a Leak Inspection System&lt;br&gt;Clogged Rebreather&lt;br&gt;Mark V Vocab Module&lt;br&gt;Power Unit&lt;br&gt;Power Converter&lt;br&gt;Used Vidscreen&lt;br&gt;&lt;br&gt;These junk items are used to make certain Jedi-specific mod bits and appear to be insanely rare. As such, I'm willing to pay double my usual offer per unit (so 2k each). If you find any, please drop them in one of my vendors.&lt;br&gt;&lt;br&gt;Thanks!&lt;br&gt;</description>
			<link>http://www.futuredroids.com/Intranet/tabid/59/aff/3/aft/46/afv/topic/Default.aspx</link>
			<dc:creator>Jerint</dc:creator>
			<pubDate>Fri, 06 Mar 2009 03:14:41 GMT</pubDate>
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			<slash:comments>1</slash:comments>
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			<title>Buying junk items &amp; stat clothing</title>
			<description>As many of you learned last night, one of my alts (Erishi) is a tailor. Her clothing vendors aren't up yet, but what she does do in volume is make mod bits and - to a lesser extent - power bits.&lt;br&gt;&lt;br&gt;At this time, I'm nearly flat broke (seriously, after getting set up on Starsider I've got about 5mil amongst my four characters), but I can offer the following deal:&lt;br&gt;&lt;br&gt;I will pay 1,000 credits per piece of junk loot...any non-organic, stackable junk loot...in stacks of 10 or more. For a stack of 100 or more, I'll pay 2,000 credits per piece.&lt;br&gt;&lt;br&gt;I'll also pay 10,000 credits per point over 22 for stat clothing loot (so, for example, I'll pay 10k for 22, 20k for 23, 30k for 24, etc.) and 50,000 credits for an item with three stats (of any value).&lt;br&gt;&lt;br&gt;I wish I could offer more right now, but that's about what I can afford. Hopefully soon I'll be able to offer better deals.&lt;br&gt;&lt;br&gt;Drop-offs should go to the vendor Emfour (protocol droid) in my guild hall...waaay off to the side of our little town on Tatooine.&lt;br&gt;&lt;br&gt;Thanks in advance!&lt;br&gt;</description>
			<link>http://www.futuredroids.com/Intranet/tabid/59/aff/3/aft/34/afv/topic/Default.aspx</link>
			<dc:creator>Jerint</dc:creator>
			<pubDate>Mon, 16 Feb 2009 03:05:37 GMT</pubDate>
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			<slash:comments>11</slash:comments>
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			<title>Accreditation Program - Accredited Traders</title>
			<description>We are starting an Accreditation program for non crafters. Basically this is going to be a list of crafters that we can refer people to should we not have any official crafters. They can be found by visiting the Products, or Services tab.&lt;br&gt;</description>
			<link>http://www.futuredroids.com/Intranet/tabid/59/aff/3/aft/17/afv/topic/Default.aspx</link>
			<dc:creator>Gwreng Masnachwr</dc:creator>
			<pubDate>Mon, 29 Dec 2008 08:34:29 GMT</pubDate>
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			<slash:comments>5</slash:comments>
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